Here you will find the documentation on the features in the Helpers part of the framework.
Documentation may be incomplete and might need additions, we will update this when we can.
Our Helpers have a couple of little features included, some like Sensors, Player Sensor and Daylight Sensor (this may need to be changed a little to work properly)
Compare - Compares string value1 and string value2
Is Day light - A daylight sensor component
Returns true or false if its daylight good for items that need to know if its daylight or not,
Player Sensors - Player sensors have a few different types of sensors:
All 3 are bools, so they only return true or false.
Sensors - These are the sensors already put into actions of our own
Motion Sensor: Detections for motion in the room Used on lights or Misc ( In unity uses Animated States: IsOff and IsOn )
Proximity Sensor: Detects if someone is near the sensor, used on lights or misc ( In unity uses Animated States: IsOff and IsOn )
Authorized Sensor: Detects if the user is Authorized and then operates based on that ( In unity uses Animated States: IsOff and IsOn )
Ways to use: